01

Use a five-part prompt formula

Write: subject + dominant shape + proportion + style + material, followed by one or two constraints that affect the silhouette. This makes a failed result easier to diagnose.

  • Subject
  • Shape
  • Proportion
  • Style
  • Material and constraint
02

Bad prompt versus improved prompt

Bad: ‘cool futuristic camera, detailed, amazing, realistic, stylized.’ Improved: ‘compact field camera, wide rectangular body, oversized circular lens, stylized low-poly form, matte sage plastic with black rubber, centered and isolated, no strap.’

  • The bad version conflicts and lacks structure.
  • The improved version defines visible geometry.
  • Keep only details the model can express.
03

Prompt examples to adapt

Use these as structures, not guaranteed recipes.

  • Stylized ceramic teapot, round body, short wide spout, hand-painted blue glaze, isolated.
  • Low-poly medieval supply crate, squat proportions, iron corner bands, worn oak, no floor.
  • Compact sci-fi drone, three equal arms, central camera sphere, white composite shell, no text.
  • Cartoon forest creature, large head and short limbs, soft moss surface, neutral pose.
  • Art-deco desk lamp, stepped base and curved neck, brushed brass, centered.
  • Chunky game potion bottle, wide cork and faceted glass, purple liquid, no label.
  • Resin-printable stone idol, solid base, thick features, symmetrical front, no floating parts.
04

Generate and diagnose the first result

Rotate the first model before judging texture. Decide whether the failure is subject interpretation, silhouette, proportion, hidden geometry or surface treatment.

  • Save the exact prompt.
  • Check rear and underside.
  • Do not refine a failed base shape.
05

Iterate one variable at a time

Keep the successful core phrase and change only the weakest element. Version the prompt and record the output so you can identify which wording changed the geometry.

  • Shape before style.
  • Proportion before material.
  • Stop after repeated structural failure.
06

When to switch to image-to-3D

Switch when a specific silhouette, product proportion, character design or asymmetrical detail must match a visual target. Text is better for open directions than faithful reconstruction.

  • Create or supply a clean reference.
  • Use multi-view when supported.
  • Return to text only for broad exploration.
07

Refine, export and validate

Once the shape works, apply only the mesh, texture, segmentation or rig steps the destination needs. Then inspect the file for scale, topology, UVs, materials, collision or printability.

  • Inspect topology, normals, UVs and polygon density before downstream use.
  • Confirm the active plan, credit cost, privacy and commercial terms in Studio.
  • Run the asset through the target tool, engine or slicer instead of trusting the preview alone.